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  1. https://letterfall-test.herokuapp.com/ *Made with PixiJS V4.7 and Box2D library* This is a solo project which was initially done to help grow my knowledge (self taught) but has slowly grown into more. I have done pieces in my spare time over the years. I was drawn in by the liquid-fun library/demo and wanted to create a small game with it. So what is this? A daily word game with physics and water! Some basic points (Also found in Help tutorial on site): - Every day a new word is loaded (midnight est) - The word will be incomplete - Top left shows a hint (not always) then below a partial Answer - There’s a pointer under the character space of the Answer to show the next character that needs to be chosen - Each space in Answer is color coordinated: orange being a consonant, green is vowel, and purple is a number. - Clicking on the letters on left or numbers on right will drop it in middle of screen where water is coming down (water helps makes the fall more random … letterFall.. WaterFall.. yea 😅) - The letter or number will hit the diamond shape below near where it falls, which will trigger a color: Red is wrong letter, Green is correct-however, needs to land on platform near bottom of screen - Clicking the directional keys on bottom will ‘nudge’ the last letter falling in given direction - Ultimately, the goal is to get the correct Letter to Fall onto the platform at bottom of screen for 3 seconds… doing so will confirm and then onto next letter until word is complete. - Scores are based on times to complete - I’ve tested on a lot of devices, and layouts should work on most platforms, however it does hammer on battery some until I further optimize… lower battery (sub 20%) will hinder performance unfortunately. Other notes: - This is still very early, pre-alpha!! Changes/features/etc are planned - There are leaderboards for each stage - Your score and attempts are tracked, and can replay stages up to the current day - Each day/word will have a set of RANDOM modifiers that get determined with the Word —then saved so when replay, the modifiers will remain same (so leaderboards are accurate using same modifiers for all) - Can login as a Guest, however, Guest scores will get deleted after two days - Planned for future: a modifier for possible horizontal ‘bullets’ (forewarnings on screen), seasons, and would like to have custom avatars solely based on personal career stats —> score/attempts/etc - It’s completely free now (no ads or slimy monetization) but I did put a lot of work into this so eventually maybe a donation page to keep it free of intrusive monetization will happen Known issues/bugs: - Can sign up with whatever name and password (There is a naughty word filter)… But need to remember (case sensitive) as I do not have a recovery process implemented. I do plan to use email as login credentials eventually. But for now, signing up requires no other info other then your login/pass. I know this is a way to circumnavigate the attempts tracking and will be addressing this in later updates. Also Guests will only be able to see first 5 questions of a season. I don’t want to require a long signup process or requiring personal info, etc. - It’s a pretty heavy game with the physics / water. As mentioned earlier, it will drain battery faster than most lighter apps. I’m constantly learning and improving this - ^^^ The coding is not professional 😐 but continuing to revamp it to be better and optimized. - No news link, plan to add this later so can stay up to date with my plans Phew… that is a lot but it’s a relatively simple web app game ! Hope some will enjoy LetterFall-Daily. Feedback and discussion always welcomed. Cheers
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