Jump to content

Search the Community

Showing results for tags 'filereader'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 3 results

  1. I'm trying to read data from the file as follows and send data to the client. I can send a 20MB file in 30 seconds. But I have to send 20MB per second. Am I doing something wrong? [Server.js] var File = require('File') var FileReader = require('filereader'), fileReader = new FileReader(); fileReader.setNodeChunkedEncoding(true || false); fileReader.readAsArrayBuffer(new File('../Test.txt')); fileReader.addEventListener('load', function (ev) { JsonData = JSON.stringify(new Int16Array(ev.target.result);); }); var app = require('express')(); var http = require('http').crea
  2. I am getting the following errors when calling ImportMesh. BJS - [14:34:00]: Unable to import meshes from data:# Blender v2.79 (sub 0) OBJ File: '' : importMesh of undefined from undefined version: undefined, exporter version: undefinedimportMesh has failed JSON parse I am using beta 1 version of Babylon and loaders because of babylonjs.loaders.module.d.ts with 3.2.0-beta.3 reported Following code give me the error import * as BABYLON from 'babylonjs'; import 'babylonjs-loaders'; uploadSaveFiles(files: File[]) { files.map((file, i) => {
  3. Hi everyone, I'm Babylon newbie Problem just as Topic, I have tried importMesh like this: but I can't find where should I upload texture or which fileread type should I get. Thx for help I think my question is not clear, I upload .babylon and its texture at same time. but it comes [Error while trying to load texture] So I was wonder where should I put after load texture to let ImportMesh(method) get,What kind of type should I load (readAsText?readAsDataURL?),how to let ImportMesh to know the textures I upload?
×
×
  • Create New...