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Found 1 result

  1. Hy gangs i've some issue with the highlighter here var ground = BABYLON.Mesh.CreateGround("ground1", 12, 12, 2, scene); var materialField = new BABYLON.StandardMaterial("texture3", scene); materialField.diffuseTexture = new BABYLON.Texture("https://raw.githubusercontent.com/eddicke/new/master/pictures-football-pitch-soccers-field-measurements-clip-art-vector-FaIiKI-clipart.jpg", scene); ground.material = materialField ground.position.x = 3 var hl = new BABYLON.HighlightLayer("hl", scene, {mainTextureFixedSize:512, blurHorizontalSize:1.5, blurVerticalSize: 1.5}); hl.addMesh(ground, BABYLON.Color3.Red()); It seems not to work http://www.babylonjs-playground.com/#H3NYAW#16
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