Jump to content

Search the Community

Showing results for tags 'html5 coffeescript turbulenz'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hello! I am a 14 year old student from Estonia (so English is not my mother tongue ). I have choosen to make a computer game as a school project and decided to use HTML5. I understand basic programming and how code works, but syntax is problem for me. I know a bit of JS and some Python. I kind of dislike Javascript syntax, but really like Pyhton syntax since it is easy to undesrstand and I don't know how to code in HTML5 and CSS (but that is not a problem because they are easy to pick up, right?). Anyway I have tried Construct 2 and can easily make a game in it and I am also willing to buy it's license, but I feel that this engine is a bit limited so I don't know what to do. I will probably use Construct 2 to prototype my game but would like to try Turbulenz engine to build full game, since Turbulenz seems most advanced. On the other hand Turbulenz engine wants me to use JS or Typescript. I understand that Typescript has better syntax than JS but Coffeescript has even better and more Python-like syntax. Is it possible to code in Coffescript, translate to Javascript and use code in Turbulenz engine or is it impossible/too hard? Also, after I have picked up JS/Coffescript/Typescript, should I move on to the haXe because if I can code in haXe, I can basically develop games/software in C++ ? (C++ syntax is killing me -.-) Thank you! -Sorry for grammar mistakes.
×
×
  • Create New...