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Showing results for tags 'html5-games'.
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Hi there, I'm selling SwayBox. Play link : https://swaybox.click Core loop: swing on a rope, time your release and land on a shrinking platform. + A global leaderboard, an XP/leveling system with tiers, and a "rival" mechanic (to drive replayability without needing a huge player base to feel competitive). There's also a custom admin/analytics dashboard for score verification and light anti-cheat replay analysis. The game has 540+ registered players (mostly via Reddit), with zero paid marketing spend. --- What's included: - Full source code (HTML/CSS/JS) - Supabase backend schema (leaderboard, profiles, replay/anti-cheat data) - Vercel hosting - Admin dashboard for score monitoring and cheat detection - In-game privacy policy modal (no redirect, portal-compliant) - Domain and mail: swaybox.click Key metrics: - Users: 540+ registered profiles (organic, Reddit-driven) - Revenue: Pre-revenue - Running costs: domain name -> $19/year - no other infrastructure cost - Traffic source: 100% organic (Reddit) Tech stack: Vanilla JavaScript, HTML5 Canvas, CSS3, Supabase (Postgres + Realtime) Fully open for negotiation regarding the price. Just make your offer! Contact --> contact@swaybox.click
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I've just finished up HTML5GameEngine.com - the goal is to have a place to find, compare, and rate HTML5 Game Engines. Sure, this list on GitHub is nice, but it's limited in what it can do. Listed are each of the game engines I'm aware of that are stable and actively updated. Under the "More Details" link is a basic description, ratings, sample games, and important links. I'd appreciate any feedback!
