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Found 765 results

  1. Hello Everyone! I just released my new game Zombie Math! It is a math game in Slitherio style, where you need to solve math problems and earn scores. Cool Feature : This game has a backend(PHP) where you can add more math questions. Please check out the game and let me know your feedback! Demo Link : Game: https://hamzawasim.net/portfolio/zombiemath Backend: https://hamzawasim.net/portfolio/zombiemath/backend Backend Login Details: Usename: admin Password: admin1234 Purchase Link : https://codecanyon.net/item/zombie-math-html5-game-with-backend-construct-3-construct-2-c3p-capx-php/27493144 Thanks!
  2. Hello! I'm Hamza Wasim, an HTML5 Game Developer with experience of 4 years. I'm available for full game development. If you're interested, you can check out my Gig on Fiverr : https://www.fiverr.com/share/EmoPZ9 Thanks!
  3. Hello, I'm Kyriakos from OdiusFly Studio. I have 10+ years of experience working as a freelance game developer and graphic designer. If you have time please take a look at my portfolio: https://odiusfly.com If you are interested for game license or freelance work, please don’t hesitate to contact me via email: odiusfly [at] hotmail [dot] com Thank you!
  4. Good afternoon Network, I'm new here! I'm looking to build my network of hands on, passionate HTML5 Game Developers! I would like to discuss an opportunity with a client of mine based in the US, a disruptive gaming company, on a mission to provide social gaming for platforms such as Facebook, and many more. The position is **FULLY REMOTE** from anywhere in the world. Backed by a global team of passionate engineers and game professionals, working on groundbreaking technology to engage the entertain millions of people on the world’s largest platforms. In this position you would join the team, working with technologies such as JavaScript, HTML5, Reactjs and Typescript to create and build some the industries best games available in the market. My client are looking for at least 3 years in the game industry working with technologies including but not limited to - JavaScript, HTML5, Reactjs, Typescript and Nodejs. Competitive salary / paid in USD / bonus + equity If of interest, please don't hesitate to drop me an email and we can arrange a time to talk - lchancellor@trilogyinternational.com I look forward to interacting with you in the future. Oh, and... Happy Friday!!
  5. I can sell if anyone is interested in my game only exclusive game demo: https://castleofflagwar.netlify.app/
  6. Hello Everyone! I just released my new game Warp Speed! It is a fun music game, where you need to dodge the obstacles. Cool Features : 1. This game has an option to upload any audio file and play it in real-time. This gives a lot of uniqueness to this game! 2. As the game progresses, the speed of the player(block) and the background music increases which makes this game adventurous and fun to play! Please check out the game and let me know your feedback! Demo Link : https://hamzawasim.net/portfolio/warpspeed Purchase Link : https://codecanyon.net/item/warp-speed-html5-game-admob-construct-3-construct-2-c3p-capx/27806061 Thanks!
  7. I was wondering how I could animate my player and the other players once they start moving. I tried to create an event called "animate player" in my server file like this: socket.on('playerMovement', function (movementData) { players[socket.id].x = movementData.x players[socket.id].y = movementData.y players[socket.id].playerFrame = movementData.playerFrame socket.broadcast.emit('playerMoved', players[socket.id]); socket.emit('animatePlayer', players[socket.id], this.anims) }); Then in my phaser scene file I have my animations defined in the create function: this.anims.create({ key: "up", frames: this.anims.generateFrameNumbers("player", {start: 12, end: 15}), frameRate: this.frameRate, repeat: -1, // Infinite loop }); this.anims.create({ key: "left", frames: this.anims.generateFrameNumbers("player", {start: 4, end: 7}), frameRate: this.frameRate, repeat: -1, // Infinite loop }); this.anims.create({ key: "right", frames: this.anims.generateFrameNumbers("player", {start: 8, end: 11}), repeat: -1, frameRate: this.frameRate, // Infinite loop }); Finally in the update function in the same phaser scene file I handle the "animate player" event that is back in the server file: this.socket.on('animatePlayer', function (playerInfo) { this.playerObj.anims.play("left") }); The console returns "Uncaught TypeError: Cannot read property 'anims' of undefined". I have my playerObj defined in add new player, which is also a function that is called from the server, when a player joins: addNewPlayer(self, playerInfo) { this.numberOfPlayers++; this.playerObj = this.physics.add.sprite(playerInfo.x, playerInfo.y, "player") } Any help at all would be greatly appreciated.
  8. So I was fallowing along an online tutorial phaser-101-introduction-to-game-development and I just can't get my game to appear. The error is Failed to load resource: the server responded with a status of 404 (Not Found) The tutorial said it HAD to be on a web site you built or whatever to get it to load right so I made one and nothing the broken phaser game . Just not sure how its not reading it I downloaded everything into the right folders and have all the path names right. <!doctype html> <html lang="en"> <head> <meta charset="UTF-8" /> <title>Welcome to Road Kill Candy's Games</title> <script type="text/javascript" src="http://gc.kis.v2.scr.kaspersky-labs.com/FD126C42-EBFA-4E12-B309-BB3FDD723AC1/main.js?attr=JSM1EvLROPX115ml3uJbdZZ-lwwpEqPUC2arVNOQbbGahJ1RiZ8YWfXBj7TZ_E-MoEEEFjmFPyuFom0EN7r95ZXWq76bQYINoAUdkEjhwZw" charset="UTF-8"></script><link rel="stylesheet" crossorigin="anonymous" href="http://gc.kis.v2.scr.kaspersky-labs.com/E3E8934C-235A-4B0E-825A-35A08381A191/abn/main.css?attr=aHR0cDovL3JvYWRraWxsY2FuZHkuYXR3ZWJwYWdlcy5jb20vaW5kZXgyLmh0bWw"/><style> canvas { width: 100%; } </style> </head> <body> <script src="">js/phaser.js</script> <script src="">js/game.js</script> </body> <center> <a href="index.html"> Back</a></center> <br> <center> <a href="https://mrskaiba.wixsite.com/nerdyglamor"> <img src="/assets/saturnd.png"></a><br><br> You have to enable JavaScript in the Bowser to play </center> </html> and the game code looks like / create a new scene let gameScene = new Phaser.Scene('Game'); // load assets gameScene.preload = function(){ // load images this.load.image('background', 'assets/background2.png'); this.load.image('player', 'assets/player2.png'); this.load.image('player', 'assets/dragon2.png'); this.load.image('player', 'assets/treasure2.png'); }; // called once after the preload ends gameScene.create = function() { // create bg sprite let bg = this.add.sprite(0, 0, 'background'); // change the origin to the top-left corner //bg.setOrigin(0,0); // place sprite in the center bg.setPosition(640/2, 360/2); let gameW = this.sys.game.config.width; let gameH = this.sys.game.config.height; console.log(gameW, gameH); console.log(bg); console.log(this); }; // create the player this.player = this.add.sprite(70, 180, 'player'); // we are reducing the width by 50%, and we are doubling the height this.player.setScale(0.5); // create an enemy this.enemy1 = this.add.sprite(250, 180, 'enemy'); this.enemy1.scaleX = 2; this.enemy1.scaleY = 2; // this is called up to 60 times per second gameScene.update = function(){ //this.enemy1.x += 1; this.enemy1.angle += 1; // check if we've reached scale of 2 if(this.player.scaleX < 2) { // make the player grow this.player.scaleX += 0.01; this.player.scaleY += 0.01; }; // check if we've reached scale of 2 if(this.player.scaleX < 2) { // make the player grow this.player.scaleX += 0.01; this.player.scaleY += 0.01; // create a second enemy this.enemy2 = this.add.sprite(450, 180, 'enemy'); this.enemy2.displayWidth = 300; // flip this.enemy1.flipX = true; this.enemy1.flipY = true; // set the configuration of the game let config = { type: Phaser.AUTO, // Phaser will use WebGL if available, if not it will use Canvas width: 640, height: 360, scene: gameScene }; // create a new game, pass the configuration let game = new Phaser.Game(config);
  9. Looking to buy some cool html5 games? Here is the list of some websites where you can buy cool and amazing HTML 5 games. 1. Freakxapps 2. Market Js 3. Codecanyon 4. Fanobi 5. Ravalmatic These sites have a great collection of html5 games. Visit the websites and buy HTML 5 games as your need.
  10. Check here ! Well, not actually the first game, but first which I’m finally done and self-publish. The game is pretty simple: just repeat numeric sequence. That easy! Nothing should be difficult ))) It works on top of HTML5 technologies. Powered by preact and by pure css effects. The intend was to learn react hooks and dive deeply into css. After a while react was replaced by more lighter and faster - preact. As you can see, those are not quite usually used for game dev., but I was motivated So, please, give me your thoughts about this one. Check here !
  11. Hello. I'm indie game developer and currently working on Offroad Mania — game for everyone, who like off road and challenge. Offroad Mania on Steam https://store.steampowered.com/app/1222040/Offroad_Mania/ Write me in Discord and I give free game keys https://discord.gg/S7qpVaB Free web demo https://html5.gamedistribution.com/268e3f7dc6e6481298fafa5f3cf9e911/ Features: — 120 levels with rocks, trees, bridges, springboards etc. — 5 amazing 4×4 off road cars for fun — Car physics based game — Car and driver customizing — Fun driving gameplay — Colorful and clean game graphics — Gamepad support — Fullscreen mode p.s. In the future, I plan to do free updates (new cars, new tracks, etc.). Therefore it is very important your feedback and suggestions. Thanks for comments! Contacts: Email: activegamesbox@gmail.com Discord: https://discord.gg/S7qpVaB Twitter: @activegames
  12. Hello! I'm Hamza Wasim, an HTML5 Game Developer with experience of 4 years. I'm available for full game development. If you're interested, you can check out my Gig on Fiverr : https://www.fiverr.com/share/EmoPZ9 Thanks!
  13. Jungle Brick is a highly addictive game that comes with a Jungle theme. Aim the target and shoot balls to break maximum bricks in one go. You need to break all the bricks on the screen to complete the stage. A number displays on every brick that indicates how many times you need to hit the brick with the ball to break. But, make sure that any of the bricks never touch the bottom. As you progress in the game the levels would get difficult to complete. Enjoy the endless fun loving game Jungle Bricks. Check the demo of Jungle Bricks here - https://spideygames.com/game/jungle-bricks Contact for publishing games with Freak X Apps.
  14. Hi everyone, A new game developed using phaser3 and published in my website Game Link : https://cutedressup.com/baby-boss-photo-shoot/ The Baby boss is thrilled about his photo shoot for upcoming candidacy. He wants to make a show by wearing some cool outfits. Beach baby or skater baby ? Casual baby or a pro style office baby ? Hip-hop baby or a mini superhero ? Boss is overwhelmed with choice. Help the baby boss choose and try different dress up and make over outfits to enjoy delivering a stunning appearance.
  15. Hello, Our company PlayingLab - www.playinglab.com is in the process of advanced work on the game called Magnificent Tennis - www.magnificenttennis.com - a multiplayer game in the free to play model. Magnificent Tennis is a cross-platform game designed and developed for web, iOS and Android platforms. GAMEPLAY: https://drive.google.com/file/d/1LRjl0vo1UmiQfzuVTV9if-xM6fLzvBbw/view?usp=sharing TECHNICAL SIDE: Game built with WebGL rendering library - ThreeJS. UI of the game was made with HTML, CSS and JS (jQuery, jQueryUI libraries). Mobile build was created using React Native: most part of the game is displayed via web view component, that communicates with mobile application using messages system. For social log in (Gmail, Facebook) Firebase service was used (JavaScript SDK). Also, it was used to store and synchronize user’s data. In-game purchases in the web version were implemented with a combination of Firebase and Stripe services. In the mobile version native store integrations are used for this purpose. Photon service (JavaScript SDK) was used for multiplayer implementation (random parametrized matchmaking, messages system). BETA: Soon we will release beta versions for browsers.
  16. Hi All! I wanted to share with you my first game as developer and artist. I just published it at https://funkstar.itch.io/escape-from-earth This is a puzzle game where you have to escape from enemies that move faster than you (like the old Theseus and the Minotaur maze type, but with some new flavours) I had fun with character and scenery design, trying to fake a pixel art look (though is rendered 3D) I mixed Three.js with Phaser.io for better UI Have a look at it and let me know what you think. Critics & comments welcome Thanks
  17. This is my first time hosting a game. I have all the files up on GitHub and they all work when I run them locally, but when I go to the GitHub link I get these errors: Failed to load resource: the server responded with a status of 404 () - phaser.min.js Uncaught ReferenceError: Phaser is not defined at main.js:3
  18. Hello guys, I found one of my old projects on the computer and decide to remake it and share it with you. It's a simple 2D game, made in HTML5. Enjoy it. http://covid19arena.com/
  19. Tiles in Between is a 2D puzzle platformer where you have to rearrange the tiles and make a path to the princess. The game is made in Unity for WebGL, and currently is posted on Kongregate. Play it here: https://www.kongregate.com/games/soetsutakiwasa/tiles-in-between
  20. Hello,I'm Fabian Parente, an itinerant illustrator.I offer solutions in character design, background design, Concept Art and illustration.I would love to work with you on your project. Please take a look at my portfolio for examples of my work:https://fobosart.weebly.com/If you have any queries, feel free to contact me at: parente.fg@gmail.comThank you!Yours sincerely,Fabian
  21. Hey all, Want to earn $500 USD by making games for us. Read on! We are looking for developers who want to create hyper-casual games in JS (Phaser 2/3,ReactJS,PlayCanvas,Pixi,P5 etc) and deploy them on our platform, Koji. Koji is a platform that lets non-coders “remix” games and apps to customize game assets, styles, and basic mechanics. We are excited to work with developers to grow our catalog of games and let ordinary people remix them into new games that are hilarious, shocking, silly, fun, or all of the above! Remixes allow casual players on our platform to turn this into this. Try remixing some of the games on withkoji.com/create to get an idea of how it works! If you create a new, remixable game template that meets our specifications, we will pay you $500 USD per game . There is no limit on the number of games you can create for us, but additional games must be meaningfully distinct from each other in order to qualify for additional payment. To give you an idea of the quality and type of games that are currently being accepted, take a look below: https://withkoji.com/~Svarog1389/ca5b25e5-c662-4180-97c8-154ea2a5ce08 https://withkoji.com/~Svarog1389/neon-blast https://withkoji.com/~kumar_abhirup/enemy-line-of-control If this sounds interesting to you, please shoot me an email : hamza.wasim3@gmail.com with some information about yourself and ideas about the specific games you would like to create. Thanks! Hamza Wasim - Koji
  22. Hi, This is my latest game: Shoot the fruit built using the Playcanvas Game Engine. Name: Shoot the fruit Link to game: https://playcanv.as/b/NlZQoRvE/ Screenshot is attached I am selling the the exclusive rights of the game, so if anyone is interested please contact me at: Saadhaider.haider@gmail.com I hope you guys enjoy playing it! Regards, Saad Haider
  23. We developed a ball balancing 3D game called Extreme Balance 3D. The game is built using Unity. Here is the game Iframe URL: https://www.coolmathgameskids.com/devgames/extreme-balancer/ Game Description: Extreme Balancer 3D is a new ball adventure game developed by CoolMathGamesKids.com team. Guide the ball through different traps to reach the final platform. Game Instruction: - Arrow Keys/ASWD to guide the ball - Mouse to change the view. You can add the game on your website, if you want.
  24. Hello! Look for job,html5 game development (not multiplayer) Engine construct 2 Look for job My games Contact: jiiterov@rambler.ru
  25. Hello! Sale games non exclusive Contact: jiiterov@rambler.ru Game 1 Card game Yeti hunt Game 2 5 cars with special weapons 7 gun 35 level 3 location Game 3 7 cars 35 level 3 location Game 4 5 cars 35 level 3 location