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  1. Hello! I have got a tiled map using PIXI.extras.TilingSprite and a player with simple animation using PIXI.extras.AnimatedSprite, which is moving to the right corner of the screen automaticly ( like player.position.x++ ), then player position.x > window.innerWidth, player startes again on the start position. Game updates using requestAnimationFrame function. Just playing with PIXI... But after a 15-20 seconds of player movement a noticed FPS FAILING. I have NO ideas why it happens. Can you help me?
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