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Showing results for tags 'mouswheel'.
Hey guys, I'm playing around with Babylon a little bit and the posibilities are amazing! Maybe a little to much at the beginning. This question maybe sounds silly for you but I still hope you can and will help me. I tried to stop the camera zoom by mouseWheel but I want to keep the rotation but nothing I'm doing is working. When I do this: this.camera.attachControl(this.canvas, false, true) I can zoom with the wheel and rotate with the keyboard and the wheel. If I don't have this line I can't zoom but of course don't rotate either. Is there a line I have to add or a parameter I need to set to false? I'm thankful for every suggestion. Google wasn't much of a help. Thanks. Jay