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Showing results for tags 'negative camera'.
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Is there a way to define the x/y = 0/0 Point in Phaser? I could not find anything on the forum / docu. So everything is aligned from 0/0 - I want to set a padding of "300" around the whole game. (example) So that the camera can freely move around. The game itself is centered. But there are also renderable object ins space like (-2590, 30) Anyway of doing that? I tried to set negative world bounds and to resize the world. It does nothing at all.