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Found 2 results

  1. Hi all I'm Taiwanese, my english is poor , but I will do my best describes the problem https://jsfiddle.net/p7zbawt3/ I've added that code: this.game.stage.disableVisibilityChange = true;and this.config.forceSetTimeOut = true;When the browser tab loses focus,the tween animation can keep running,but the Physics ARCADE no works with loops, It was paused... Hope that helps, thanks!
  2. Any idea why I can't get the game onBlur to fire. I intended to use it to stop background music playing when the game loses focus. I've cut everything down to this: game.onBlur.add(function() { console.log("BLURRED");}, this);I can see that the game object has the signals added but the function never gets called. Have I missed something?
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