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Found 5 results

  1. Hello, It seems, that if I switch browser's tab while game is running - the world stops completely. If I start jumping, then switch tab and wait for some time, then switch back - I'm still in the air and continue to fall down. Bullets also freeze in the air. I try to add this to the create() function, but there is no effect: var game = this.sys.game; game.events.off('hidden', game.onHidden, game); game.events.off('visible', game.onVisible´╗┐, game);´╗┐ What can I do to prevent stopping of the physics loop? I could live with missing animations, sounds and things like that,
  2. Hello guys, I have some big problems with the performance by switching tabs and the rendering progress. Maybe some of you can help me. (Sry for my english I give my best.) The game about I'm talking is to find under: https://dsbmg.de/slotdemo/app.html It's a slotmachine I build. The big problem is, that some users would like to play the game in more than one tab and some tabs are in background sometimes. Thats why I done the following. The backend is a php file which is doing the whole math and connecting to the database to save player-data for each bet and other things.
  3. Hello I started playing with phaser, some time ago. But now i wanted to try something new, something like Websocket + phaser. And i stuck :/ So, i want to make multiplayer "Game" but i stuck, i cannot happen that game will be still working in background. It should be working that i m logging at 1st tab and sprite is apearing, than i m logging at 2nd tab and on first another sprite is apearing but on different position. So at the end, at the 1st tab will be 3 sprites, or more, depends how many tabs you will open. Sry for my bad engladno :/ I hope you understood so
  4. Hey guys, I have a weird issue. After my game has stayed idle for a while and I am currently using another tab, the game turns black. And the weird thing is that if I switch back to another tab quickly and move back to the game - it fixes itself o_0. Also on android the game does not want to turn back from black. The buttons in the game are clickable, I believe this is render related, but I have no idea what could it be. What could be the reason?
  5. Hi all I'm Taiwanese, my english is poor , but I will do my best describes the problem https://jsfiddle.net/p7zbawt3/ I've added that code: this.game.stage.disableVisibilityChange = true;and this.config.forceSetTimeOut = true;When the browser tab loses focus,the tween animation can keep running,but the Physics ARCADE no works with loops, It was paused... Hope that helps, thanks!
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