Search the Community

Showing results for tags 'pixi-layers'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Platform
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 3 results

  1. Hello I have problem in understanding how pixi layers work. I want to make some layers like top one, mid and bottom. I want to add players to the top layer, enemies to mid and move dead enemies to bottom layer. I tried to do this, but my sprites are invisible now. Can you provide minimum working code for pixiv4 for my problem? I init player this way: this.player = new PIXI.Sprite(texture_hero); this.player.anchor.set(0.5, 0.7); this.player.x = cords.x; this.player.y = cords.y; this.player.visible = true; container.addChild(this.player); This is how i init pixi: var type = "WebGL" if (!PIXI.utils.isWebGLSupported()) { type = "canvas" } const app = new PIXI.Application(1000, 800, { transparent: false, backgroundColor: '0x000000' }); document.body.appendChild(app.view); //var layer = new PIXI.display.Layer(); //stage.addChild(layer); var container = new PIXI.Container(); app.stage.addChild(container); My game is quite big and its hard to select code to post it here to explain my problem. If something is unclear i can post more. Thank you for your time
  2. Hello i have some problems with pixi-layers.js. I want to move some sprites to top. I use pixi.v4 with this script: https://github.com/pixijs/pixi-layers/blob/layers/dist/pixi-layers.js Error message i get: pixi-layers.js:705 Uncaught TypeError: Cannot read property 'prototype' of undefined at pixi-layers.js:705 at pixi-layers.js:744 I add pixi layers in index.html this way: <script src="/socket.io/socket.io.js"></script> <script src="https://pixijs.download/v4.4.2/pixi.min.js"></script> <script src="src/pixi-layers.js"></script> <script src="src/keyboard.js"></script> <script src="src/client.js"></script> What did i do wrong? Thank you for your time.
  3. Hi guys, I've been making a game project recently which I wanted to add some relatively basic lighting effects to. I really struggled with anything I found online and basically everything seems broken. After researching alpha masking and texture rendering at runtime I've come up with a demo which finally puts the entire piece together so people can use it. I really hope this makes a difference to peoples learning experience, their games and their appreciation for PixiJS. I welcome any mods to the pen as I'm not the best at writing super hot JS, I just want it to work. The demo includes moving a light cookie, changing its alpha, and overlaying a rectangle to emulate day/night - all which blend together nicely. The code can be found here: Thanks a lot guys, Some footage inside a working game demo can be seen here: And some more of my game concept can be seen here: This is the effect it has when used as lighting in my game, keeping in mind i have extra shadows on the tileset: Jammy.