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  1. Hi, I'm trying to migrate a quite large project to PIXI 4, and has managed to get most of it running fine. I have one issue still though, and have tried to reproduce it here: http://codepen.io/anon/pen/VmXPGa?editors=0010 What I do in the example: 1. create a container and add three graphics objects (circles) 2. create a renderTexture, and render the conatiner to it. 3. create a sprite and with the new renderTexture (this is shown correctly) 4. create a new renderTexture and render the sprite to it 5. create a new sprite with the new renderTexture The last sprite is invisible... When looking at the data for the textures they look the same, so I guess it's the actual bitmap that is incorrect. In my larger project I can sometimes see flickering artifacts od the texture in wrong places, indicating that the rendered texture might be shared between different sprites. Has anyone seen anything similar? /David
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