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Showing results for tags 'simplify'.
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Hi! I have created a custom mesh like this: new BABYLON.Mesh("custom", this.scene) And after added simplify() method, nothing has been changed. I have created a playground for testing this issue. As you can see, the same settings in simplify() method change the structure of sphere, but do not change my custom mesh: https://playground.babylonjs.com/#JT9SFV#4 Is it a bug, or it is impossible to add simplify() method to custom mesh?
This is one simple question but I haven't found an answer in the doc or here so I ask When I simplify a mesh and clone it after. Will my cloned mesh be simplified too or not? And have I to wait for the mesh to be simplified before cloning it to have the simplification on it? Thanks, Pichou