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Showing results for tags 'simulate'.
I'm wondering if there is a way of simulating a mouse click (or touch) on a sprite with a keyboard press. For instance, imagine I have two images, both with a function that when I click on them, the sprite I clicked gets killed. I wanted to click "1" and the first would get killed, and then "2" and the second would get killed. I guess the easier way to achieve this is to simulate a click event in the corresponding sprite when I press '1' or '2', but I don't know how to do it. Is there a way of simulating a mouse click in a specific position (x and y) or on a sprite by a keyboard press?