Search the Community
Showing results for tags 'snow'.
This is Interactive Christmas Greeting Card made with Construct 2. Don’t forget to wish your friends a happy New Year and merry Christmas. The only thing to do is to enter his/her name and send a generated link by the most popular messengers. This card will leave no one cold. How To Use: Enter name(s) to whom you want to send wishes. Copy URL and send it to your friend. Enjoy a colorful and beautiful card. TRY IT HERE Or copy this link: https://preview.codecanyon.net/item/interactive-christmas-greeting-card/full_screen_preview/29408502?ref=demgam
Hi guys, After some previous attempts to solve some problems in our project, we saw that we were not getting anywhere so we decided that we needed a professional help. This is the offer we published on the Upwork platform, so if anyone is seriously interested in completing the job, please contact us. This is the text of the offer: _______________________________________________________________________________________________________________________________ Representation of a snow-covered mountain scene in Babylon.js Engine The task consists of representing a snow-covered mountai
Hi Everyone, I've got a game with falling snow, but it would be nice if the snow was already falling when the game starts. Right now it starts with a dark sky and then the snow starts falling. In Unity I believe that is an option called Preload(ed) for their particle system. I just noticed the Particle Storm plug-in is available--maybe it has this feature. Can someone give me any advice!? Thanks so much for such an awesome framework and community.