hey all,
So I have been playing around with animations on my multiplayer game and have made a character walk left, all is fine, but when I try walking right it gives me an error (listed below)? I have loaded the sprite in and everything is fine and I can even make the sprite walk by adding frame 0 into the array...
this.playerSprite.animations.add('left', [1,2,3,4,5,6,7,8], 12, true);
//Works!
this.playerSprite.animations.add('right', [10, 11, 12, 13, 14, 15, 16, 17], 12, true);
//Doesnt work!
this.playerSprite.animations.add('right', [0,10, 11, 12, 13, 14, 15, 16, 17], 12, true);
//Works?!
Then I get the error: phaser.js:47587 Uncaught TypeError: Cannot read property 'x' of undefined(…) when it does not work?
It is just strange that walking left is fine, walking right is fine with the 0 frame and then take it out and it give an error!
Any help would be great, thanks!
Edit:
Swapped the left and right animation with each other and kept the 0 in the right walk animation and I got the error again, is this something happening to my load order?
Edit 2:
I fixed this, it was an issue with stopping the animation and playing a new one.