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Found 6 results

  1. When I downloaded the "SceneLoader.Append" demo code into my computer, then changed to my own .gltf file and run it on the chrome browser, but nothing was happened. I would be very grateful if someone could help me. By the way, I attached my test code below. <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Babylon.js sample code</title> <!-- Babylon.js --> <script src="https://code.jquery.com/pep/0.4.2/pep.min.js"></script>
  2. I'm having an issue with collision. While messing around with terrain, I wanted to make a house, for said terrain. I made a little hexagonal house and exported a STL (I use sketchup web). It imported just fine, but I can't get any collision. My test site is here : (giv0.gitlab.io/Fpoy). I use gitlab because I love the Gitlab web ide and github has nothing like it. Thanks for any help, but if possible, I also need to size it down. I could probably do that on my own, but any efficient was is helpful. Ignore the terrain you spawn on, I was testing height maps and mixmaps an
  3. Back from the dead ^_^_^ MUAHAHAHA.... Anyways, I am loading an external STL, and everything seems to be going as planned. The file loads but nothing ever appears in the draw stack. It shows that there is a loaded mesh, that it contains polygonal data etc, but the draw calls remain at 0. Its been a while seine I have worked in BJS so I kinda don't even know where to start debugging this. This is the STL file https://s3-us-west-1.amazonaws.com/kirakira-dev/user-photos-main/577bfb3b6aa5717c0c06af6c/user-photos/1483735045390group_lmnop.stl and here is a screenshot of the debug laye
  4. Hi all, I'm not able to start cameras importing an STL file. I'm able to view the file, but I'm not able to start a camera. I've experimented various camera settings and positions inside the code. Anyone can help me? You will find the code in files.zip attached. Thanks a lot files.zip
  5. I'm not able to get an STL file to load due to an exception being thrown in Babylon.js. I'm using the chrome --allow-file-access-from-files and get the following error: BJS - [07:57:52]: Babylon.js engine (v2.5-alpha) launched babylon.js:formatted:3442GET file:///D:/Development/GCODE/GCODE/mark.stl.manifest?1471003072872 net::ERR_FILE_NOT_FOUNDt.checkManifestFile @ babylon.js:formatted:3442t @ babylon.js:formatted:3402t.Append @ babylon.js:formatted:19735t.Load @ babylon.js:formatted:19698(anonymous function) @ small.html:40 babylon.js:formatted:3437GET file:///D:/Development
  6. Hey guys, i get this error message SyntaxError: JSON.parse: unexpected character at line 1 column 1 of the JSON data if i run this code <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Babylon.js sample code</title> <!-- Babylon.js --> <script src="http://www.babylonjs.com/hand.minified-1.2.js"></script> <script src="http://www.babylonjs.com/cannon.js"></script> <script src="http://www.babylonjs.co
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