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Showing results for tags 'unpause'.
Has anyone had a problem with the auto pause in the phaser? How to disable it? To disable it using: this.stage.disablePauseScreen = true; and this.stage.disableVisibilityChange = true; when using - auto pause turned off, but if you click on another tab in chrome - again cut one auto pause. this.onPause.add (gamePausedFunc); this.onResume.add (gameResumedFunc); here is the same, even if the write game.paused = false; in functions And the main problem is that when triggered auto pause during playback animation - animation stops and can not be played at all after returning to the game.