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Showing results for tags 'viewer'.
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Hello all i want to present you my new project, It's a Web CAD (It will be in the future ) for the moment it's more a viewer. For the moment i am focusing to include the most common features of BabylonJs. Here a capture of the current state As you can see it allows to see the loaded object structure, in the tree you can hide or show or allow wireframe to the a specific object, in addition you have the global actions that will be applied for all meshes. The application also has a custom context menu Here the Prefab creation section Here what i call the compound objects Mode (CSG Balybon plugin) I implemented a 3D section mode also (Still contains some bugs ) For the moment the Import is hard coded i don't have yet a server side implementation, this is the next step. The toolbar contains some other options like remove, clone mirror a mesh, change camera views, and camera behavior on selection. Your feed backs are all welcome (Positive or negative), any ideas are welcome too. Here the link to the project on github you can try it your self https://darklight4070.github.io/3DWebConstructor/ And here the source code https://github.com/DarkLight4070/3DWebConstructor And thxs for this nice BabylonJs framework Regards DarkLight
Hi everybody ! We would like to build an open source .ifc 3D viewer (generic file for architecture models, which include material informations). This viewer will include first person view with collision detection. We saw that Microsoft built a similar viewer : http://microsoft.teia-solution.com/... but it doesn't look to work very well !! :/ (very very heavy, the viewer freeze in our navigators). Is that because Microsoft teams didn't used Babylon the right way or is that because Babylon can have performance issues with complex objets ? Thanks a lot for your advices !
I don't know if some other people here have little difficulty to visualize what is a vector in 3d space, but I had to help myself so as to set directionnalLight direction, which is a vector3 value. So I set this little playground and I put it here if this can help others http://www.babylonjs-playground.com/#HEACG9#2 It may be useful to help orient a camera, a directionnalLight, and whatever.