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Found 2 results

  1. Hi everyone. I'm trying to learn something about how to load database information in my phaser games. Currently, I want to load some questions for a quizz game from a SQL database. I've searched online and I found a method that works but I don't know if it's the best option. Making a XMLHttpRequest I can load a PHP file in which I load the db info and then parse it into a JSON. As I said, it works, but then I don't know how to send the results back to the game, since is an asynchronous proccess. Let me explain myself with the code: Quizz.Game.prototype = { create: function(){ this.getQuestion(); }, getQuestion: function(){ var request = new XMLHttpRequest(); request.open('POST', 'getQuestion.php', true); request.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded; charset=UTF-8'); request.onload = function(){ if(request.status >= 200 && request.status < 400){ //Correct var result = JSON.parse(request.responseText); this.sendQuestion(result); } else{ //Error } } request.send(); }, sendQuestion: function(){ //The next code } }; In this example I tried to load the question and then print it on screen or something, but I get the error 'this.sendQuestion()' is not a function, seems like the context is no longer 'this'... I guess my question is if you have some procedure you usually use for do this, or if there's a better way of doing it. Thank you for sharing! Gonzalo.
  2. Hello & Thanks , I can't seem to play an *.mp3 file . XMLHttpRequest cannot load file:///C:/Phaser/vm-WIP/CowMoo.mp3. Cross origin requests are only supported for protocol schemes: http, data, chrome, chrome-extension, https, chrome-extension-resource. Pls, what am I doing wrong ? Thanks