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Showing results for tags 'zoom in'.
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Hi there, I'm currently building a FPS game with babylon.js (love the engine <3) and sometimes the player has a sniper rifle, and when they scope I would like to: 1. Have the UniversalCamera zoom in. 2. Decrease the UniversalCamera's angularSensibility (pan around slower). 3. Overlay a recticle image. Right now I know how to do 2 & 3 but not 1. I've looked around, searching for a way for the camera to zoom in but without luck. I'm wondering if BJS has a function for this, or if not, is there some other way I can achive this? If any of you guys know how I can achive this please let me know, thanks. PS. I haven't posted any code since I think this is a general question, let me know if you want the code though.
Hello, Our team is trying to create a camera behavior similar to Super Smash Bros. The camera zooms out when players are far with each other camera zooms in when they are near. Any idea on how I could have a similar camera effect with Phaser? Thank you