Ninjadoodle Posted October 31, 2014 Share Posted October 31, 2014 Hi Guys I've been testing my game across different browsers and noticed that it doesn't load in Firefox. The reason being that Firefox doesn't load M4A sounds. I'm a little lost as what sound format(s) I should be using for cross compatibility across browsers/devices. Also, do I have to load all the different formats in my assets.js? How do I play a sound inside a game so it chooses the right format for the device/browser? Is the some sort of wildcard setting, so you can for example say -> play jump.* vs play jump.m4a Thank you heaps for any help Quote Link to comment Share on other sites More sharing options...
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