Normangorman Posted November 8, 2014 Share Posted November 8, 2014 I'm loading the static assets for my game from a cdn.Previously I faced problems with the 'No 'Access-Control-Allow-Origin' header is present' error, which I overcame by setting game.load.crossOrigin = "Anonymous".However now I am trying to load some .ogg files from a directory on the server, and the error is back. A sample from the Javascript console is: XMLHttpRequest cannot load http://mycdn.com/static/games/mygame/sounds/power_up.ogg. No 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'http://localhost:8080' is therefore not allowed access. Localhost:8080 is the port on which I am running a grunt server. I'm loading static files using the standard Phaser.Loader method: game.load.image('cloud1', 'mycdn.com/images/cloud1.png'); Does anyone have any ideas as to why this issue might be happening?Note that the problem only occurs for audio files.Anything I load with with game.load.image(..) or game.load.spritesheet(..) is fine.It's game.load.audio(..) that doesn't work. Link to comment Share on other sites More sharing options...
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