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explode mesh with subdivide

The Snow Irbix

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Hello everybody !

Thank you to take your time to try to help me,

I've got a problem with subdivide mesh, i would like to explode a mesh by subdivide it.

var sphere = BABYLON.Mesh.CreateSphere("sphere1", 16, 2, scene);sphere.subdivide(4);var mesh = sphere.subMeshes[0].getMesh();alert(mesh.position + sphere.subMeshes[0].position); // return : {X: 0 Y:0 Z:0}undefined

I would like to change position of subMeshes but i don't find how to change it.



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