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arcade physics, fixed game loop question for my ludam dare game


Dream Of Sleeping
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Hello. Sorry for even posting this thread. It's a combination of not a lot of time, and that I'm incredibly rusty. More fear of not finishing then lazyness!

 

Basically my game is very simple. It's top down. So no gravity. I want the player  and other sprites to be able to more up down left or right, and i need to know whether they hit each other. There will not be many sprites on screen at a time. I'm thinking at max 10.

 

Also I've never used a fixed game loop before. If I am to update the sprites movement myself, is it safe to just pick a number and add it onto the direction? Or will the speed it updates depend on the power of their computer?

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