Dream Of Sleeping Posted December 6, 2014 Share Posted December 6, 2014 Hello. Sorry for even posting this thread. It's a combination of not a lot of time, and that I'm incredibly rusty. More fear of not finishing then lazyness! Basically my game is very simple. It's top down. So no gravity. I want the player and other sprites to be able to more up down left or right, and i need to know whether they hit each other. There will not be many sprites on screen at a time. I'm thinking at max 10. Also I've never used a fixed game loop before. If I am to update the sprites movement myself, is it safe to just pick a number and add it onto the direction? Or will the speed it updates depend on the power of their computer? Link to comment Share on other sites More sharing options...
Dream Of Sleeping Posted December 6, 2014 Author Share Posted December 6, 2014 I've seen that tank example on the examples page. I'll just do it that way for now. Link to comment Share on other sites More sharing options...
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