wizzard262 Posted December 8, 2014 Report Share Posted December 8, 2014 I want to make a sprite cross the screen and leave a trail but do slowly (as in one of the main website examples: render texture trail) I'm running this in a loop, changing the xPos and yPos each time.game.time.events.add(Phaser.Timer.SECOND * 0.2, function () { gameAddRenderTexture.renderXY(gameMakeSprite, xPos,yPos, false); }, this);but it doesn't work I tried passing in gameAddRenderTexture & gameMakeSprite but no luck (both are global vars) any ideas?I'm thinking this is some general javascript by ref / by val type thing but I can't find any answers.thanks Steve Quote Link to comment Share on other sites More sharing options...
eguneys Posted December 9, 2014 Report Share Posted December 9, 2014 You mean like this, http://examples.phaser.io/_site/view_full.html?d=display&f=render+texture+trail.js&t=render%20texture%20trail? Also could you share your whole code. eg: What is "gameAddRenderTexture.renderXY" Quote Link to comment Share on other sites More sharing options...
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