Jump to content

Need some help with phaser events


Hungrycop
 Share

Recommended Posts

Hi, I'm not native english speaker and I'm sorry for my english. I've got a question about phaser events. I can't understand how does it work:

r.events.onOutOfBounds.add(this.resetRock, this);

In the video course I watch teacher explained,that 'this' refers to r object but actually it refers to game object,event handler looks like this:

resetRock: function(r){//some code}

And the most amazing thing is that it doesn't matter what I pass r or this it works the same. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...