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Need some help with phaser events


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Hi, I'm not native english speaker and I'm sorry for my english. I've got a question about phaser events. I can't understand how does it work:

r.events.onOutOfBounds.add(this.resetRock, this);

In the video course I watch teacher explained,that 'this' refers to r object but actually it refers to game object,event handler looks like this:

resetRock: function(r){//some code}

And the most amazing thing is that it doesn't matter what I pass r or this it works the same. 

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