Jingles Posted December 15, 2014 Share Posted December 15, 2014 Post resolved. Link to comment Share on other sites More sharing options...
rich Posted December 15, 2014 Share Posted December 15, 2014 I don't know where in your repo the code is for this sword/group collision issue, it certainly wasn't in game.js. So all I can ask is why you don't test for collision between the sword and other players, rather than the 'player' and other players? It may be a child of the player, but as long as it's still a Sprite in its own right, with its own body, then there's nothing wrong with colliding just that against other players. Link to comment Share on other sites More sharing options...
Jingles Posted December 15, 2014 Author Share Posted December 15, 2014 Post resolved. Link to comment Share on other sites More sharing options...
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