Jump to content

Need Help With Tilemap Remove Tiles


Recommended Posts

Hi All, I am new to phaser. I am making a simple brick breaking game. I have used tiled editor to create level and used JSON file to load tile in first stage. Everything is working fine but when I remove tile from tilemap (when ball hit a tile and remove function called), it slow down the ball movement speed (but ball again get it's speed after tile removed). I don't know much about debugging right now so I am unable to find reason. May be I am using wrong tile removed process. Can you please help in to sort out this issue?


Thanks in advance.


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...