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Need Help With Tilemap Remove Tiles


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Hi All, I am new to phaser. I am making a simple brick breaking game. I have used tiled editor to create level and used JSON file to load tile in first stage. Everything is working fine but when I remove tile from tilemap (when ball hit a tile and remove function called), it slow down the ball movement speed (but ball again get it's speed after tile removed). I don't know much about debugging right now so I am unable to find reason. May be I am using wrong tile removed process. Can you please help in to sort out this issue?


Thanks in advance.


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