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Deleting sprites passing from a state to another one


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Hi all,

i'm using phaser to make a little html5 game. I'm using states to separate the differents parts of the game.

I have a question about how Phaser works internally... when I pass from one state to another one, do I must delete all sprites, buttons, etc... manually before leaving the current state or Phaser automatically delete all the sprites, buttons, I've created?


Please excuse me if this has been answered already.


Thanks in advance.


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