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What's the difference between add/create/make ?


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I'm new to phaser and I'm a bit lost with the API. For what I can see so far there is multiples way to create a Sprite or an Image :


game.make.sprite(0, 0, 'mummy');





Is that right ? What are the differences between them ?


Thank you.


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The first one will create the sprite but NOT add it to the world / display list, leaving it up to you to do.


The second one will create the sprite and add it to the game world (so it renders immediately)


The third one will crash :)


I think you meant game.world.create() - in which case that is the same as calling Group.create (because World is a Group).

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