bali33 Posted January 21, 2015 Share Posted January 21, 2015 Hello, I was wondering when and how set up preserveDrawingBuffer value in order to be able to take screenshot of my canvas when my games is running in webgl ? Thank you Link to comment Share on other sites More sharing options...
st0n3vn Posted June 21, 2018 Share Posted June 21, 2018 Three years later, I have stumbled upon the same question. Any idea yet ? :D Link to comment Share on other sites More sharing options...
samme Posted June 21, 2018 Share Posted June 21, 2018 It can be done in the game config, is that what you mean? Link to comment Share on other sites More sharing options...
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