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How to make this with a emitter


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Hi there,

so I´m trying to make this with an emitter, the idea is to "launch" the particle (something like a ring) at a small scale and increase that scale on every update, to get something like this picture. You shoot small rings and they get bigger and bigger.


The question is, how can I do that? I guess I need to extend the particle classo or probably (and easier) a forEach or something like that...



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