spritefire Posted February 1, 2015 Share Posted February 1, 2015 Quick question, it's early in the morning here again and my brain has slowed down:With the torus on the shadows examples in the playground, how would I start its position from another origin but still circle the same point as in the example? If I change the Vector3 numbers it only affects the radius and if I add addition or subtraction to the co-ord it changes its origin but doesn't circle the middle (0,0,0). Quote Link to comment Share on other sites More sharing options...
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