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Remove sprites outside stage?


jaevelgames
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Hi!

 

What would be the easiest way to check if a sprite (bullets, for example) is within the stage, and if not remove them?

 

I guess I could check the x and y-properties of every single sprite, and if it's less or more than the stages width and height = remove. But that doesn't seem optimal..

 

Thanks!

 

 

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