jaevelgames Posted February 2, 2015 Share Posted February 2, 2015 Hi! What would be the easiest way to check if a sprite (bullets, for example) is within the stage, and if not remove them? I guess I could check the x and y-properties of every single sprite, and if it's less or more than the stages width and height = remove. But that doesn't seem optimal.. Thanks! Quote Link to comment Share on other sites More sharing options...
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