amorgan Posted February 3, 2015 Share Posted February 3, 2015 is it possible to extract information out of the moveWithCollisions function? For example, the other meshes it is colliding with? if not, how difficult would that be to implement? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted February 3, 2015 Share Posted February 3, 2015 This won't be too hard actually. You need to create a new callback on meshes for example and call it here:https://github.com/BabylonJS/Babylon.js/blob/master/Babylon/Collisions/babylon.collider.ts#L311 Quote Link to comment Share on other sites More sharing options...
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