Choeeey Posted February 8, 2015 Share Posted February 8, 2015 Hi everyone, I was playing about with scaling my game yesterdaye. I managed to get it to scale when the phone is portrait. However, when the device is tilted so that it is landscape the game should stretch a bit bigger in width but does not do so. Does anyone have any scaling tips to help me to achieve this? Link to comment Share on other sites More sharing options...
salcapolupo Posted February 8, 2015 Share Posted February 8, 2015 What about your screen size and/or aspect ration?This kind of problems seems more related to HTML/CSS form of the page, but I could misunderstand question. Take a look mobile / responsive templates in Phaser, or take a look to screeen orientation in Android settings: http://developer.android.com/guide/topics/manifest/activity-element.html Perhaps, it is not very clear for me which device/browsing you are using for tests. Link to comment Share on other sites More sharing options...
Choeeey Posted February 8, 2015 Author Share Posted February 8, 2015 Doesn't phaser have inbuilt functions to deal with scaling, rather than using CSS? I am using an iphone for testing. Link to comment Share on other sites More sharing options...
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