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Game board fixed zoom that stretches with window


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I'm wondering if it's possible to create a game board with Phaser that stretches with the browser window, but keeps the scale (zoom) at the same for graphics? I'm working on a top-down game, where a user with higher resolutions should see more of the world, as oppose to seeing a zoomed (scaled) view.


Only looked at Phaser for two days, but not been able to create this behavior. Any examples or suggestions?

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