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HELP! Scaling problem + CocoonJS


kuk
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Problem:

Device - A700 (resolution 1920x1200)

I created game with resolution 1536x960 and scale this with Phaser.ScaleManager.SHOW_ALL.

Launched in CocoonJS Launcher and my FPS was 12-14.

 

Сan help me how to make multiscreen game with Phaser engine for android devices?

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