spritefire Posted March 2, 2015 Share Posted March 2, 2015 Heyas Where would I find info about exporting a 3ds max animation where I can import it into blender and press a key for a walk animation, a different key for a run animation and another key for a jump animation?What would be the best practice, should I create the different animations at different frames and then loop through the different frames when key is pressed? or is there a different way? Quote Link to comment Share on other sites More sharing options...
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