totallybueno Posted March 10, 2015 Share Posted March 10, 2015 Hi there,I guess the answer is not, but I prefer to ask you guys... is it possible to rotate a body with Arcade physics? I want to do something like this picture (being the bodies, the green part, like if I were rendering them...) I guess I´m gonna need to change to Ninja or P2... Thanks in advance. Link to comment Share on other sites More sharing options...
spencerTL Posted March 10, 2015 Share Posted March 10, 2015 This has come up a few times and nobody has come up with any way to do it. Arcade physics can be efficient in its calculations because it is AABB (axis aligned bounding box) based. Once you rotate a box it is no longer following this model and it can' t use the same quick calculations. Ninja isn't fully supported anymore so P2 is probably your best bet - if nothing else there is more help on the forums for it. I've found it surprisingly quick even on mobile. totallybueno 1 Link to comment Share on other sites More sharing options...
totallybueno Posted March 10, 2015 Author Share Posted March 10, 2015 Well, I didn´t know that about Ninja, so... P2 time! Thanks for you perfectly explained answer spencerTL. Link to comment Share on other sites More sharing options...
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