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displayObjectContainerVar.generateTexture() not working on v2.2.7?


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    var objContainerBaseTexture = objContainer.generateTexture().baseTexture;    var objContainerTexture = new PIXI.Texture(objContainerBaseTexture);    var objContainerSprite = new PIXI.Sprite(objContainerTexture);
Why are you doing that? The `generateTexture()` method returns a RenderTexture, just use it:

    var objContainerTexture = objContainer.generateTexture();    var objContainerSprite = new PIXI.Sprite(objContainerTexture);

If you press "Run" it works, the reason it seems to not draw anything at first is because you don't want for the image to load to cache the texture so it caches a blank texture.

Either preload the image or wait for it to finish loading before running the texture generation.

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