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Partially coloring assets on client side


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Hello there,


 As title suggest I am looking for a way to color certain parts of assets on the fly on client side. What I am trying to achive is something like




So I'd like to ask if it is possible with canvas image manipulation or will need a pure JS library, I also wonder if any elegant maskless solution is possible.


Thanks in advance.

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I wrote a blog post on this very topic.  


Build a Dynamic Texture Atlas in Phaser



I am using a palette in the texture atlas to color all of the other textures.




It is somewhat specific to Phaser but I hope you find it useful.


Thanks for response, it was quite useful. Seems I will need a "tone map" for specific color instead of palette though for non-pixel art.


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