j0hnskot Posted March 30, 2015 Share Posted March 30, 2015 Hey there! I was updating one of my games to the latest version of Phaser (2.3.0) and the collision between moving sprites and a tileSprite object didn't work.The same exact game, works perfectly with 2.2.2 . Check THIS example , made with 2.3.0 and THIS for the same example, with 2.2.2 . I went through the changelog but I couldn't find something relevant. Is this intended? If not, I will open a ticket at github. Link to comment Share on other sites More sharing options...
rich Posted March 31, 2015 Share Posted March 31, 2015 https://github.com/photonstorm/phaser/issues/1704 Link to comment Share on other sites More sharing options...
j0hnskot Posted March 31, 2015 Author Share Posted March 31, 2015 I need to open my eyes a bit more. Thanks Rich! Link to comment Share on other sites More sharing options...
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