Chimera Posted March 30, 2015 Share Posted March 30, 2015 Just getting to the point where I need to take text input from the player. Does Phaser have anything build in as of this post for text input handling now, or do we have to make our own? If it is not supported directly through Phaser does anyone know if someone has written anything that is freely available to the community? If not I will possibly look into writing one. Link to comment Share on other sites More sharing options...
stupot Posted March 31, 2015 Share Posted March 31, 2015 Look at Zebra, it has text input. It's a UI library that renders to a canvas. http://www.zebkit.com/ Link to comment Share on other sites More sharing options...
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