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Alpha tweening not working


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Based on this post: http://www.html5gamedevs.com/topic/2016-rectangle-fade/


I've implemented a simple rectangle to cover up the menu before it fades in.

Here's the code

var spr_bg = game.add.graphics(0, 0);    spr_bg.beginFill(0x000000);    spr_bg.drawRect(0, 0, window.innerWidth, window.innerHeight);    spr_bg.alpha = 1;    spr_bg.endFill();    s = game.add.tween(spr_bg);    s.to({ alpha: 0 }, 500, null);

The rect is correctly drawn and filled it, but the fade is no no.

If I set the spr_bg.alpha to any value it works, so it seems the tweening is the only problem.


Any ideas? Excuse me for my noobiness.

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