G3n3ralTao Posted May 1, 2015 Share Posted May 1, 2015 Hello,We are looking to optimize some of our Texture Atlas on iOS and we were wondering if there was any support for PVR format on Phaser?Thank you in advance Link to comment Share on other sites More sharing options...
rich Posted May 1, 2015 Share Posted May 1, 2015 I know that the WebGL spec ratified the compressed textures extension, but not sure how many browsers it has landed in yet. You'd still need to write your own PVR parser though (or DXT5 or whatever format you prefer). Link to comment Share on other sites More sharing options...
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