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Issue with prototype of states


Phyron
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Hi!

 

I make a first game using states. But I have a problem when i was have a variables.

 

Firts in inde.html I charge the states and the game:

 


var game = new Phaser.Game(800, 400, Phaser.CANVAS, "game");game.state.add("Preload",preload);game.state.add("TheGame",theGame);

The "TheGame" code:

var theGame = function(game){var pj;var tailNodes = 200;var tail = 1;var nodes = Array();var line;}theGame.prototype = {   create: function(){pj = this.game.add.sprite(this.game.width/2,this.game.height/2,"pj");pj.anchor.setTo(0.5, 0.5);pj.scale.x = 0.5;pj.scale.y = 0.5;pj.angle = 90;line = new Phaser.Line(pj.x, pj.y, 0, 0);for (i=0; i<tailNodes; i++) { //ERROR                this.nodes[i]={x:pj.x,y:pj.y};}},update: function(){}}

Ok, in the "create" method, i use the "pj" var without any problem, but i can't use the "tailNodes" var (Uncaught ReferenceError: tailNodes is not defined). If I use this, (this.tailNodes), I don't have error, but now the error is in "nodes" var, with and without "this", like other error message.

 

-Other question with this code is in this line:

 

pj = this.game.add.sprite(this.game.width/2,this.game.height/2,"pj");

 

I need put the this for have a game var , but i dont need this for a pj var..

 

-And the last:

 

I need use a canvas methods in a create or update methods, but if I use like this: 

 

canvas = game.add.graphics(0,0); he say me the same error, canvas don't exist.

 

 

PD: That's crazy.. I put a value to pj var: "var pj=1". and in create, before any code i put console.log(pj). and the result issssss: Uncaught ReferenceError: pj is not defined  :wacko:  :wacko: 

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hi,

actually it has nothing to do with Phaser, but with javascript itself,

 

quick answer: you probably want to use this

var theGame = function(game){    this.pj;.....

check this: http://toddmotto.com/everything-you-wanted-to-know-about-javascript-scope/
and this: http://ryanmorr.com/understanding-scope-and-context-in-javascript/
and another results: https://www.google.com/search?q=understanding+javascript+scope

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