devx123x Posted May 16, 2015 Share Posted May 16, 2015 In my game, I set the mass of the player to 5 and the mass of all other sprites to zero. However, the player still slows down when he hits those sprites. Is this intended? Also, if the player has a mass greater than 20 and collides with a sprite whose mass is 1 weird things happen. Link to comment Share on other sites More sharing options...
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